Written by Jimmy Ray Eastman
Warhammer 40k Space Marine 2 (i know, it's a mouthful of a title) is most likely gonna deal the final blow to Helldivers 2 and here's why. Arrowhead (the Helldivers developers) had it all in the beginning. Insanely high player counts and a great community around the game. They had it all. But they also lost it all, and here's why.
I feel like it all began with the railgun nerf. The railgun in the early days of the game became a meta weapon because of its ability to crack the armor of heavily armored enemies.
That was the catalyst for Arrowhead not even nerfing insanely strong weapons but just good weapons in general. Instead of buffing all of the bad weapons they’d nerf all of the strong weapons so all of the weapons are horrible and not usable. Also, I haven't said this before but this is a PvE game (player vs environment or ai) so why is really harsh balancing needed?
I feel like people really started to put a collective foot down when Arrowhead absolutely dumpstered the breaker incendiary shotgun making it completely unusable, even though it was a good option for one of the factions in the game not even really that overpowered.
It really started to get bad when the newest update launched around a month later. The “Escalation of Freedom” update was promising so many new planets to fight on, new weapons, new enemies, new gameplay modifiers, new weapon balance changes, and a new difficulty.
When the update came out it was extremely lackluster, it gave us a few new enemies that really didn't change anything, more nerfs, one new planet, and a new set of flame related weapons was going to be added in an earnable or buyable pack.
Just before they got added, Arrowhead decided to hinder the effectiveness of fire by making it bounce off enemies and not penetrate, absolutely ruining the damage potential. The reason for this was to “make flames behave more realistically”.
For a lot of people that was the final straw, they quit Helldivers 2, instead waiting for the promising release of Warhammer 40k Space Marine 2. For it releasing a month from that point the game was looking extremely promising.
As the Helldivers 2 reviews plummeted, the anticipation for Space Marine 2 rose even higher. A sequel to a 13 year old game was definitely unexpected but received with open arms.
Story mode that continues the story that was left off 13 years ago.
An operations mode that you can play alone or with friends that adds lots of replayability. Where you can play with 6 different classes and customize your own space marine.
A PVP mode where you can play against other players in team based objective game modes.
And most likely more coming in the future coming on 9/9/24.
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